CULL
This short film is about the toil of existence made more palatable using the literary trope of anthropomorphized animals! The title makes reference to the selective killing of wild animals, but also to the game programming term of the same name, in which all that appears outside of the camera’s current frame are programmatically not rendered.
This neatly unifies the literal deaths of the animals, the direness of the personal struggle, and the fact that it’s an intensely personal experience that occurs within the frame of an individual’s own existence.
Made in Unity
2017